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Rune charges

Verfasst: 21 Jun 2012 12:28
von drumm
hello!
Tell me please, how can i make a recall rune with charges? Thanks! Sphere 55r

Re: Rune charges

Verfasst: 21 Jun 2012 21:26
von Levanthis
give them the type t_rune and check this out

t_rune
This type is used for recall runes. It leverages the following properties:
MORE1 = The number of uses left before it wears out
MOREP = The coordinates of the marked location

Re: Rune charges

Verfasst: 21 Jun 2012 23:40
von drumm
thanks man, its works! sorry i have another question! When my rune is faded i can re mark it again!:( how can i make this faded rune unmarkable?

Re: Rune charges

Verfasst: 25 Jun 2012 10:34
von Levanthis
MORE1 = -1

Re: Rune charges

Verfasst: 25 Jun 2012 12:04
von drumm
ok, thx. Can you give me an example pls?

Re: Rune charges

Verfasst: 01 Jul 2012 10:26
von Levanthis
ON=@CREATE
more1=-1