make a clientside riddable polar bear with mulpatcher

Hier geht es rund um das Verändern der nichtextra aufgeführten Mul-Files wie Art, Tiledata, Anim, Sound etc.

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uodevnoob

make a clientside riddable polar bear with mulpatcher

#1 Beitrag von uodevnoob » 28 Mär 2010 11:33

First of all I can not speak German and my English is not very good, I apolosize in advance.

I am trying to change my UO animation.
for example horse(llama, ostard and etc) to riddable polar bear
I tried every method that I can learn from web but failed.
There are many tutorial related about anim and tiledata and server script.
But I don't run server. I am just user. Client side.
I just want client side(animation that only can be seen on my computer)animation.

I changed anim ID with mulpatcher. I guess it modified anim.idx and changed horse to polar bear for the result, but when I ride? it still horse.

I changed body.def. It modified horse to polar bear but when I ride? it's bear! but image sequences broken when I move while I ride.

I changed anim.mul with mulpatcher It modified anim.mul and changed horse to polar bear but when I ride? it still horse.

All the mulpatcher genius there! please teach me about this.
I sincely beg your help.

T.T (many cries*)

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