UOSA + custom map

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nydiow

UOSA + custom map

#1 Beitrag von nydiow » 29 Jul 2009 03:47

Hi everyone, im new here.

First of all, i just wanna say thanks, because i could find lots of information over here.

Well i play UO in one server RunUO but we have a custom map, i'd like to know if someone know how to convert this map to be able to use the new UOSA, ive resolved the problem with the client with the loader available here, but i need fix the problem with the map.

Cheers!

Kons

#2 Beitrag von Kons » 29 Jul 2009 09:51

first you need to update informations about Uop Format, then you have to create program that converts from mul files to .bin and finally you have to repack them

( i should update format too, but not done yet )

RadstaR
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#3 Beitrag von RadstaR » 29 Jul 2009 14:47

Map convertor from 2d to UOKR exists, but author do not released program or source code :/

Kons

#4 Beitrag von Kons » 29 Jul 2009 15:32

RadstaR hat geschrieben:Map convertor from 2d to UOKR exists, but author do not released program or source code :/
sure it exists, we made it :)
Right now anyway is not good for SA, need to be updated.

Reason for not releasing is just preserving some custom shards dilagation in our countries :)

nydiow

#5 Beitrag von nydiow » 29 Jul 2009 16:20

Kons if possible could you give some extra shards in OTHER countries the possibility to use this converter when updated? I dont know if you know Magnus, but he helped a lot here with UOKR and he is the admin where i play...

plz?

Kons

#6 Beitrag von Kons » 29 Jul 2009 16:29

for sure, but right now it's useless as we are developing rest of SA, we'll see maps later and let you know.

RadstaR
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#7 Beitrag von RadstaR » 29 Jul 2009 20:55

Ok i have good news. We release our program (only sources) tomorrow. It's internal program, but working good.

tigah
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#8 Beitrag von tigah » 29 Jul 2009 21:05

yeha thats kinda cool ;)

Kons

#9 Beitrag von Kons » 29 Jul 2009 21:15

RadstaR hat geschrieben:Ok i have good news. We release our program (only sources) tomorrow. It's internal program, but working good.
nice, will be good to compare with our :)

RadstaR
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#10 Beitrag von RadstaR » 29 Jul 2009 23:04

Ok there is it. It's simple program (very simple, but works) and need Unpacker for adding generated files to UOP file.
http://ultima.lonet.cz/download_uokr.php

tigah
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#11 Beitrag von tigah » 29 Jul 2009 23:26

Very nice, a cool feature would be if you could convert uop maps to muls ;)

Kons

#12 Beitrag von Kons » 30 Jul 2009 00:12

tigah hat geschrieben:Very nice, a cool feature would be if you could convert uop maps to muls ;)
i think this would be useless :)
All building programs work with 2d client

tigah
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#13 Beitrag von tigah » 30 Jul 2009 00:15

ye but it would make the new map aviable for some editing without waiting for the public release ^^

nydiow

#14 Beitrag von nydiow » 30 Jul 2009 01:42

RadstaR Sorry im having problems with the Converter posted, when i press Convert the program close

What can i do?

RadstaR
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#15 Beitrag von RadstaR » 30 Jul 2009 04:22

nydiow: Program is 2 years old and must have correct informations in registry for Ultima Online instalation (program uses old ultima.dll for searching patch to UO folder).
Anyone can edit source code and repair this little problem. Program is released as is without support.

Screenshots of map from 2D and UOKR: http://soubory.manawydan.cz/blog/?p=36

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