UO:KR

Diskussion und Informationen über UO:KR
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RadstaR
Junior Mitglied
Beiträge: 70
Registriert: 29 Dez 2006 06:22
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#121 Beitrag von RadstaR » 03 Jul 2007 20:21

This files are for core ... put it to Server\Network and compile new RunUO.exe

MagnusBr

#122 Beitrag von MagnusBr » 03 Jul 2007 20:46

Or just use this RunUO.exe if you dont have your own core mods and/or its not in a live shard.

As you can maybe check on binary, the only things changed that are not for KR support are Extra Skill Defs (You can call, as an example, Arms Lore value using "SkillName.Dodge" or old "SkillName.ArmsLore". Doesnt affect anything on your own shards. Its just to my shard that replaced some skills by new ones) AND that I added two new Poison Definitions (Parasite and Dark Glow, for new ML Poisons).

All the other things changed on this binary are just related to KR support.

Edit: If someone gives me more information about dialogs (IDs, packet examples, etc etc) I'll start working on that and can clear these mods for my shard before compile and release. Like I said, it will not affect anything on your shards but... it always make us feel better with a clean support on binary.

aleXka

#123 Beitrag von aleXka » 03 Jul 2007 22:28

:) thx
I created new exe :)

Shinigami

#124 Beitrag von Shinigami » 10 Jul 2007 03:15

jfyi:

Pol097

Added : added UO:KR login process
Added : player.isUOKR -- returns 1 if player uses an UO:KR client

it's going life on a shard for testing within next few minutes...

Shinigami

Shinigami

#125 Beitrag von Shinigami » 16 Jul 2007 01:09


Freyd

#126 Beitrag von Freyd » 21 Aug 2007 10:20

I have some problem with R3 and svn200. My character cant move (i get some big lag while moving). Can someone upload svn187?

TwoUnknownGuys

#127 Beitrag von TwoUnknownGuys » 25 Aug 2007 00:40

Updated SpyUO Mod KR to support the latest clients too

http://scriptsharing.dv-team.de/dle/com ... p?dlid=867

Link_of_Hyrule

#128 Beitrag von Link_of_Hyrule » 20 Sep 2007 02:12

has anyone been able to get kr to work with runuos latest svn? becasue i cant get it to work if anyone has it would be nice if you released the new core edits

thanks-

VD
Administrator
Beiträge: 370
Registriert: 13 Jan 2004 18:19

#129 Beitrag von VD » 14 Okt 2007 21:15

deleted flames and nonsense

Varan

TwoUnknownGuys

#130 Beitrag von TwoUnknownGuys » 21 Okt 2007 21:15

Updated the UO:KR Loader to work with the latest patch :)

Link_of_Hyrule

#131 Beitrag von Link_of_Hyrule » 17 Nov 2007 04:31

did anyone even release server software yet?


TwoUnknownGuys

#133 Beitrag von TwoUnknownGuys » 24 Nov 2007 17:11

Updated the UO:KR Loader :)

SiENcE

#134 Beitrag von SiENcE » 24 Nov 2007 21:37

nice

TwoUnknownGuys

#135 Beitrag von TwoUnknownGuys » 27 Feb 2008 16:30

Hi :)

Updated the loader once again (someone reported a problem with IPV6 stack being installed when resolving localhost).

Bye :)

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